|
Post by HvsH on Apr 22, 2016 17:38:07 GMT
As hyugan pointed out, this may or may not be the interest of the public He suggested that minor bosses should be harder; problem with this is that single player people will suffer because then they have to over-farm and get more stats to solo boss Situation 1 : Dungeon style - requires your team to be able to kill boss in one go Each time a player enters the area, the boss gets healed to full HP Boss Max HP decreased Boss damage decreased Situation 2 : short boss battles - requires you to have enough damage, enough tank to take on the boss Boss HP regeneration greatly increased Boss Max HP decreased Boss damage decreased Situation 3 : no change, bosses still have same high HP but low regeneration = you can keep coming back and eventually boss will die If you have suggestions, please let me know I have a feeling people will vote for 3) No change Note: this is for minor boss, not like Tier Bosses, Paimon, or Baal, Mephisto, etc Will not affect glove bosses like Greed, Envy, Lust/Asmodeus, etc because they have high HP regen
|
|
|
Post by xsouliike on Apr 22, 2016 19:52:45 GMT
I like the map how it is at the moment
|
|
|
Post by HvsH on Apr 23, 2016 23:03:37 GMT
yeah as i expected, most people wouldnt want an instance style or change to the bosses
|
|
|
Post by xsouliike on Apr 24, 2016 0:23:24 GMT
Version 2 would be ok too, but for me personaly it is perfect as it is right now
|
|
|
Post by Detrox on Apr 25, 2016 11:02:28 GMT
The version 3 is Imho the best solution. This allows more ways how to deal with bosses. Some prefer use brute strenght and by many tries they take the boss down eventualy. Others see it would take too long/is boring so they farm stats a bit first to make the fight easier.
|
|
ChrispyKro
New Member
Hosting MasinRPG in ENT :)
Posts: 30
|
Post by ChrispyKro on May 1, 2016 15:59:06 GMT
This updates INTERESTING
|
|
ChrispyKro
New Member
Hosting MasinRPG in ENT :)
Posts: 30
|
Post by ChrispyKro on May 1, 2016 22:36:53 GMT
I agree in POLL 3 no boss change
|
|