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Post by Murttraz on Jan 5, 2016 4:21:48 GMT
Hello! I'm Murttraz. A newer player of the Masin RPG community and after recently hearing about the awesome new version Afterbirth coming up, I am extremely excited but also a bit disappointed. Because of the new CodeWipe coming up, players like me and others will most likely quit after putting so much time and effort into farming (I on the other hand wont quit, just making a point) their toons. After thinking it over, I have come up with a really good idea that would keep all the players happy. Make two versions of the Afterbirth update and on the Event Run one: have a special part on the map or something dedicated to know that it is the event map. And then keep the other Afterbirth version code apply able to let players like me still have fun farming and getting better more and more. I don't think making two versions would be that much of a problem, but I'm not a map maker so I wouldn't know. All I'm saying is that two versions would be extremely awesome to let the hardcore players that actually want to get access to the secret heros and stuff have their fun, and also let me and the more newbie players have our fun. Whatever you guys decision is, Masin RPG is an awesome game and ill continue playing it for a long while. Thanks!
-Murttraz
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Post by aries991 on Jan 5, 2016 6:43:47 GMT
Well mate . . . I think most of the people know me but still Im Aries991 and i should tell you that Code Wipe is going to . . . wipe 1 whole year from my life but still it will worth it because all new players will feel the hardship of doing things together as RPG is mean to be . . . So im for only one version with the Code Wipe
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Post by HvsH(lazy) on Jan 6, 2016 7:39:57 GMT
Most likely won't do two versions, not that because it is hard, but because I dont want to split the player base. If I only have one type of Afterbirth, people will only be playing one type of Masin rather than 2. Also, just because theres a code wipe doesn't mean its not fun anymore because you have to redo everything from scratch Having a code wipe is actually MORE fun (am I contradicting?) 1) unless you've already played ALL the characters (unlikely but ik there may be a few out there) you can always make a different new hero, in other words, to change it up 2) you will be playing with weaker players, no level 2000s (yet) and no 3M base stat characters, that means everyone else is as weak as you and there will actually need teamwork, not just: "pls senpai, kill boss plssss kthx" 3) map will be more livelier because people still have a long way to go (especially for events, will need ALL your replays if you want to be eligible for events, dont need it for normal play though), it wont be like "oh I have 3M stats and 1M wood, I already have meph cuz #ifritbrokethegame and now I just need to kill Diablo etc and I'm done done" skweefe likes to make new chars And I remember in TEve rpg, it was so much more fun when there was a code wipe, although I had to start over, it seemed like more of the fun was at the beginning than at the end of the rpg. No code wipe = no real desire to start new = now beginning = not as fun
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Post by Jakub on Jan 6, 2016 8:31:33 GMT
Hmm i agre some whit code wipe it made so bored whit my ultra wisp xd
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Post by HvsH on Jan 6, 2016 20:55:12 GMT
Lol and now you can make another ultra wisp ...from new!!1!
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Post by Reuven on Jan 7, 2016 15:41:12 GMT
code wipe has advantages and disadvantages and i find the advantages bigger
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Post by HvsH on Jan 7, 2016 16:13:42 GMT
code wipe has advantages and disadvantages and i find the advantages bigger No one asked for troll mod's opinion lol jk
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Post by Reuven on Jan 8, 2016 22:44:08 GMT
code wipe has advantages and disadvantages and i find the advantages bigger No one asked for troll mod's opinion lol jk inb4 u come out of a bridge and you say i just made that wrath shit up
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