BETA 6.0CHARACTER
Aitael bugfixes (QW dealing no physical damage), Grimoires [G] added
T4 Death - Ethereal Apparition + Death's Chosen bugfixed
Nightmare clone auto attack damage bugfixed
BOSS
Baal poison slow - penalty decreased (change was due to Aitael)
BETA 6.1CHARACTER
Aitael E range increased 400 -> 600
T4 Aitael - W E R T buffed
Aitael D cd reduced to 8 seconds
Aurelia T - 25 UP -> 75, cd 60 -> 75 sec
Revenge block amount on Q -> added to passive
Revenge - Ruthless Trance health cost removed (T3 damage reduced STRx6 -> x5)
Revenge - Defensive Stance 25% Magic Defense -> 25% Damage Reduction
Revenge - Offensive Stance 50% critical (auto attack) -> Attack Bonus +25% Physical/Magical Damage +10%
Satan - passive - crit -> 20% of missing health added to Attack Damage
Satan - W hp cast cost 20% current -> 10% max, dmg bonus STRx6 magic -> STRx6 + (Consumed Health)x50, (max hp)x0.2 physical -> ATK + (Consumed Health)x25, 0.4% max and current hp cost -> 1% current
Satan - E vampirism added (max top statx0.4)
Satan - R duration 5s -> 6s
Lust - Temptation - AS/MS reduction 50% -> 25%
T4 Nightmare - Nightmare Shroud - add +10% Magical Damage to self if INT > AGI
ITEM
Greed's magical power/Claws of midas/Thief's cloak - gold generation changed to effect after successful autoattacks
Infernal Claws - (2 + 4%) -> (4 + 4%) depletion, +1 point per attack -> +3, +0.5%/-1% damage/healing -> +0.25%/-0.5% per point
Infernal Claws bugfixed
Grimoire: True Power - damage bonus Max Healthx7.5% -> 1%
Grimoire: Unstable Murderer - Phys Crit Dmg and Attack Bonus +2/2.5% -> 1%
False Causality (Meph Armor) - Health +20M -> 12M, Active: 90% Mag Def 1s -> 20% damage reduction 5s, cd 20s -> 60s
Apocalypse - AGI/INT Factor +8% -> 4%, Magical Critical Damage +30% -> 15%
Nightmare CW - Magical Damage +10% -> 5%
Grimoire: Mana Discharge cd 60 -> 40s
Grimoire: Heavy Blow cd 8 -> 6s
Grimoire: Death Strike cd 10 -> 7s
Grimoire: Unconscious Blow cd 40 -> 30s
BOSS
Amaya - slow poison MS reduction halved
Diablo - maiming claw MS reduction reduced greatly
MISC
Grimoires that can be enhanced have the numbers in skill description highlighted in yellow
Fixed some bugs that caused the map to freeze (includes Tower bugfixes)
BETA 6.2CHARACTER
T3 Aitael autoattack 20k -> 10k
T4 Aitael D - range 600 -> 800
Aitael T3/4 W cd 2s -> 4s, damage tripled/doubled
Aitael Q x2.5 ATK x4 mana -> x4 ATK x7.5 mana
T4 Nightmare Passive proc - AGIx20 INTx10 -> AGIx14 INTx14
Number of nightmare fragments shown when used/gained
T4 Sitael D cd 150s -> 120s
T4 Schneider F - All Statx300 -> x250
Solomon W - cd 30s -> 20s, bonus range reduced to 1000
Solomon E - cd 20s -> 15s, bonus range reduced to 1000
Solomon R - cd 30s -> 20s
Attempted fix to Angel Q and other projectile spells
Recoded Wrath Q - hopefully fixes bugs (range: 800)
ITEM
Tome of Dark Summoning - Duration permanent -> 60 sec, cannot drop after use
Sitael CW - improves D - increases revive health by Current Target's Health -> Current Target's Health + 50%
Infernal Claws giving double damage bugfixed
Grimoire: True Power -Top Statx0.6 + 2% -> 5% current health consumed
Grimoire: Murderer - Attack Bonus 20% -> 10%, cd 50s -> 60s
Grimoire: Unstable Murderer - Attack Bonus 1% -> 2%, cd 130s -> 100s, health cost removed
Grimoire: Unstable Destruction - 6% damage bonus -> 9%
Grimoire: Unstable Magic - Magical Critical Damage 15% -> 10%
Grimoire: Moon Walk - 60cd -> 27.5cd
Grimoire: Moon Illusion - 80cd -> 55cd
Grimoire: Dash - 65cd -> 30cd
Grimoire: Eternal Training 3% damage/crit chance -> 4%
Grimoire: Eternal Havoc: 2% damage/evasion -> 3%
Grimoire: Survival Instincts - on trigger, grants All Statx2 Shield for 5 seconds
Grimoire: Last WIll - on trigger, grants Top Statx4 Shield for 5 seconds
Wicked Eye drop cd bugfixed
New Items added: Emoticus, Blood Diamond, Fragment of Gluttony, Banner of 1st Corps, Love Letter, Ill Omen, Emotheia, Sword of Ashes, Malice, Sword of Vengeance, Chaotheia, Hatrous (renamed from Despairius), Fearanos, Crumbling Orb (renamed from Crumbling Sphere)
Solomon CW: 120s cd -> 90s
New item icons added
Enchanted Robe/Precious Mantle/Wicked Robe: on spell cast, next attack will deal additional INTx25 magic damage, cooldown 10/7/3 seconds
BOSS
T2 Luchifare attack range reduced
Ardea slow reduced
Eve and Wicked Lilith slow reduced
MISC
Fixed a bug where shields only blocked damage on the last hit
Quest - Gold Digger - will not increase your gold over 500k
BETA 6.3SYSTEM
Scoreboard now shows Base stats instead of total stats
MISC
Bags can trigger effects (Hatrous etc) bugfixed
After Trials, bound items and bags are moved back to storage
Removed bug with ifrit soul interrupting other skills
CHARACTER
T1 Angel Q - cd 15s -> 10s
T1 Angel W - stun bugfixed 5s -> 3s
NM Fragments text tag showing +1 number bugfixed
when reviving; (blessing F on nm clone), causes hero to permanently no longer revive - bugfixed
Sitael - Curse of Blood - stun 2s -> 0.5s (T3: cd 45 -> 30s)
T4 Sitael F - Top Statx10 AGIx5 ATKx5 -> Top Statx10 AGIx5, if AGI>INT - no longer kills you
T4 Sitael D - duration 10s -> 6s
Slaughter R - duration reduced by 0.5 seconds
T1 Angel and Devil some stats converted to Top Stat (no nerfs)
T3 blessing (magical power) - 100% chance INTx1 -> 10% INTx15 damage
T4 Thirst skills - Q - consumes 40 Blood, W - consumes 25 Blood, Chance to restore 1 Blood on attack: Bloody Midnight Awakening: 33%, Blood Field: 15%, Jinjo Form: 50% -> added
Thirst T2/3 - Blood Explosion - consumes STRx2.5 Health -> Restores STRx0.5, damage STRx50 -> STRx20
Thirst Vampirism -> Bloodthirst - [Passive] 0.5% of all damage dealt converted to health (Max of STRx0.5 AGIx0.5). Attack Damage increased by 12.5% of Current Health [Active] Adds additional 0.5% of damage dealt converted to health (additional Max of Top Statx1). Attack Bonus +25%. Duration 10s/cd 30
T4 Thirst E - STRx1 AGIx2 damage boost -> AGIx3
T4 Thirst Blood Field - STR based healing -> vampirism 0.2% all damage (max All Statx0.2), duration 30s -> 8s
T4 Thirst Q - STRx4 heal -> increase max health in aoe by (STR+AGI)x0.75 for 10 seconds and aoe heal STRx1
T4 Thirst W - deals ATKx7.5 STRx75 AGIx150 physical damage, can trigger auto attacks, +50% crit chance, consumes 50 blood to reset
T4 Thirst F - Attack Bonus 50% -> 10%
Satan - skills health cost reduced (Q 15% -> 8% current hp, W 10% -> 10% current hp, E 10% -> 5% max hp, T 33% -> 15% current hp, F 25% -> 15% max hp
Satan E vampirism increased to 1% but moved to F
GRIMOIRE
Raider Rush cd 60 -> 45s
Bonechill cd 60 -> 50s
Hellfury cd 50 -> 35s
Abysmal Corruption cd 65 -> 55
Magic Blast cd 12 -> 8s
Magic Blasta cd 30 -> 20s
Magic Blastaga cd 75 -> 50s
Blade Shield cd 45 -> 30s
Heavy Blow cd 6s -> 8s, Top Statx5 + ATKx2 -> ATKx2 and increases this attack's Physical Critical Chance by 25%
Unconscious Blow cd 30 -> 20s, ATKx13 -> ATKx8 but can trigger normal attack procs
Death Strike cd 7 -> 5s
Wave of Corruption cd 110 -> 80s, doesnt summon bag anymore
Meteor cd 70 -> 48s
Savage Slashes cd 120 -> 100s, STRx4 AGIx4 ATKx1.5 -> ATKx2 but can trigger normal attack procs
Phoenix Fire cd 90s -> 65s
Unstable Murderer cd 100 -> 85s
Burning Desire cd 60 -> 40s
Weaken cd 60 -> 30s
Fury cd 10 -> 35s, duration 1 -> 4s
Soul of the Abyss - new effect: Top Statx0.25 All Statx0.2 shield for 12s, 60 cd
Infernal Skin - successful blocks add Block Amountx1 to reflect amount
Forceful Cleave cd 75 -> 50s
Unstable Destruction - damage bonus 9% -> 8%
Sacred Life - heal 25% -> 20%, doesnt heal? attempted bugfix
Demonscales - heal Block Amontx1 -> x0.4
BOSS
Greed recoded (bugfix) and stun times reduced
attempted bugfix for Osiris minion bugs
ITEM
Sword of Splender - bugfixed (caused Error 29)
Recipes for Shield of War, Emotheia, etc added (woops)
Added stat/level requirements for new items
Fearanos additional damage received when dodging - bugfixed, stored damage limit 0.25 -> 0.3, pure damage received 50% -> 30%, shield duration 10s -> 15s
Thief's Cloak - 10% proc chance -> 100% chance with 12 second cooldown, cannot acquire over 500k gold
Thirst CW - Q - consumes 40 Blood, W - consumes 25 Blood, Chance to restore 1 Blood on attack: Bloody Midnight Awakening: 33%, Blood Field: 15%, Jinjo Form: 50% -> removed (added to base skill)
Thirst CW - Blood Field enhanced - duration 8s -> 15s, on activation, increases nearby allies max health by 7.5% of your Max Health for 15 seconds, Blood Explosion Max Health increased by 50%, E grants AGIx1 more damage
Sword of Vengeance description reworded
Crumbling Orb - 100k stats -> 200k, 2% healing proc -> removed, all stat factor 2 -> 3%
Ergot's Vitality and Nemesis - 0.5% heal -> 0.25% per second
Ergot's Vitality and Heart of Ifrit - 50k all stat -> 100k
Chaotheia all stat 100k -> 200k
Vital Forces (healing potions) have a heal limit to them (1.5M for top potion)
Solomon's Fate proc hidden in -lag
Flags that give Stats may also give Stat Factor
Magic flag earlier versions buffed, upgraded versions nerfed
Havoc physical damage decreased slightly
Blood Diamond - Healing Received 3% -> STR Factor 2% All Stat +50k
Slaughter CW D procs reduced by 1
Sitael CW - D adds +50% healing -> 20%, 20% chance to proc additional Qs -> removed
Lucifer's Will - 350k STR -> 300k
Solomon's Fate - 425k AGI -> 350k
Hades Gate - 500k INT -> 400k
BETA 6.4 / BETA 6.5SYSTEM
changed something critical in damage system, if you notice any bugs with damages or healing please let me know!
MISC
-greed removes gold if over limit bugfixed
GRIMOIRE
Infernal Skin - reflect amount changed to Top Statx1 pure damage, successful blocks deal bonus Block Amountx1 magical damage, attempted bugfix (when receiving large damage, insta kills you even though you should survive)
Fighting Will - 90 -> 60 cd
Enslaved Will - 100 -> 70 cd
Shared Agony - 100 -> 60 cd
Wave of Divinity - 90 -> 60 cd
Undestroy Soul - 75 -> 50 cd
Spirit Infusion - 100 -> 60 cd
Golden Potion - 95 -> 60 cd
CHARACTER
T3 Slaughter D - cooldown 10s -> 7s
T4 Slaughter D - cooldown 8s -> 4s
T4 Slaughter F - physical critical damage nerfed, cooldown 120 -> 100 seconds
T4 Sitael F - 100 -> 60 cd (temporary buff)
Aitael select-box decreased in size
T3 Thirst D - AGIx10 damage, STRx1 heal -> AGIx30, STRx0.3
T4 Thirst W - cooldown reduced 15s -> 8s
T4 Thirst F - Boosts Heartbreak (W) damage by +50% -> removed
ITEM
Havoc (baal) - physical damage bugfixed
BETA 6.6SYSTEM
new stat: Mana Mastery and Health Mastery - ex: skills that deal Health-based damage are increased by X%
new stat: Mana Consumption and Health Consumption - ex: skills that consume Mana-based amounts reduced by X%
MISC
Banlist updated
CHARACTER
Sitael F - Mana Mastery +25% and Mana Consumption -50% added
T4 Sitael F - health consumed STRx0.1 → 1% current health
Aitael F - Magic Damage +25% → Mana Mastery +25% and Mana Consumption -50%, mana regeneration reduced
T4 Slaughter F - 25/33% physical critical chance/damage → 20%
Seph dash bugfixed
CHARACTER
T4 Thirst Q - cooldown reduced 20s → 15s
Nightmare Haunt - damage no longer dependent on range and no longer consumes Darkness, delusion will attempt to cast Haunt
T4 Nightmare Fragment D generation cd - 5s → 6s
T4 Nightmare Q - when Nightmare/delusion casts Q, delusion/Nightmare will attempt to cast W
Revenge:
(R) everlasting revenge - damage physical → magical
75% 50% effects removed, when under 25% health: STRx3/x4 magic damage
added: health consumption -30% when active
(Q) revengeful crave - damage magical → physical
damage affected by CW → not affected by CW
T2/3 - Max HPx0.15 → up to ATKx0.3 + Max HPx0.3 physical damage (increases at lower health)
T4 - Max HPx0.5 AGIx1 INTx1 → up to ATKx0.4 + Max HPx0.4 physical damage (increases at lower health)
new skill: Vengeful Obsession
Initiate an adrenaline rush, regardless of the costs, ensure you carry out your vengeance. On activation, stats increased: Damage Received +50%, Block Chance -25%, immunity to fatal damage. When receiving damage: counter attack all nearby enemies for ATKx4 physical damage in 350 range with 0.25 second cooldown. At the end of the duration, if your health is below 15% of Max Health, you will restore to 15% of Max Health but become stunned for 3 seconds. Counter attacks can trigger effects like a normal auto attack. Duration: 5 seconds. Cooldown: 90 seconds
GRIMOIRE
Infernal Skin - self damage from lilith room bugfixed
Mana Overflow doesnt trigger when dead
Soul of the Abyss - bugfixed, shield x0.25 x0.2 → x0.3 x0.25
Savage Slashes - ATKx1.5 cd 100s -> ATKx1 cd 75s
Unconscious Blow - wrong description - fixed
ITEM
Greatsword of Chaos - active Attack Bonus 20% → Health Mastery +25%
Precious Mantle/Wicked Robe/Hatrous/Fearanos undroppable bugfix, item passive cooldowns now separate from active cooldowns
Hatrous passive cd 2s -> 2.5s
Hatrous active changed: on use, consumes 75% of Current Mana, granting shield equal to 15% of consumed mana for 12.5 seconds
Fearanos shield: x16 -> x20
Tower flag replaced with Aitael CW
Sitael CW: 10% Mana mastery and -10% Mana consumption added, renamed to Corrupted Bow Ichaival
Pest CW: INT Factor 10% → 7.5%
NM CW: chance to reset cd -> cd reduced by 50%
Guardian's Gauntlet - STR Factor 5% → 3%, added: Health Mastery +5%, Health Consumption -5%
Thief's Cloak bugfixed
Scroll of Revenge (Mad Life) - Max HP +3M → HP Mastery +10%, Consumption -10%
BOSS
Meph/Diablo physical/magical defenses adjusted
Diablo demonscales buffed, initial defenses decreased
Diablo op critical removed
Meph - Thirst's Illusion - Blood Field removed
Meph heal increased slightly
BETA 6.7CHARACTER
Aitael no longer flees when attacked
Aitael attack no longer has attack icon
Aitael Q hotkey -> A hotkey
T4 Aitael F bugfixed (caused negative damage)
Sitael W - int bonus 5% crit -> 8% crit chance
Sitael F - cd 60 -> 100, AGI>INT resets cooldown of T
Sitael
Arrow of the Endless Abyss (T)
Fires an arrow that travels 1000 range within 1 seconds, dealing AGIx500 with 100% crit chance to the first target it hits OR explodes into 8 Waves of Corruption at max range.
[Wave of Corruption]
The arrow is a gateway between the endless abyss, with endless corruption seeping out that temporarily enhances Sitael's skills. Releases 1 Wave of Corruption every 0.06 seconds, dealing INTx75 damage in a line with 600 range. Each Wave of Corruption adds 1% Magical Damage and 2% Magical Critical Damage to Sitael and lasts for 5 seconds after the arrow disappears.
Cooldown: 20 seconds
ITEM
Sitael CW: Wave of Corruptions released 33% faster
Chaotheia: -10% Mana Consumption added
Some items not giving 4M attack damage - bugfixed
BOSS
Leviathan circles do no damage after first death - attempted bugfix
Baal skips phase 2 - attempted bugfix
Diablo last phase defenses decreased, first phase increased
BETA 6.8MISC
fixed a bug where selecting a bag caused game to crash
added a debug in scoreboard - if the debug gets permanently low, please save replay and let me know!
attempted bugfix for heals/Sacred Life grimoire not working
ITEM
Chaotheia and Ergots Blood etc dont heal when dead
GRIMOIRE
True Power - health consumed removed and adds +25% Health/Mana Consumption and +10% Mastery when active
BOSS
Leviathan circles do no damage after first death - attempted bugfix again
Baal skips phase 2 - attempted bugfix again
Adam no longer prevents casting of "A" for Aitael
Adam prevents using false causality
BETA 6.9EVENT
New event! Full details inside the map~
ITEM
some spirits imitating as accessory-type item bugfixed
CHARACTER
T4 Sitael D - duration bugfixed to 6 secs
GRIMOIRE
Soul of the Abyss - cannot target enemies anymore
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