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Post by skweefe on Mar 13, 2016 0:01:58 GMT
that hp regen tho xD
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Post by HvsH on Mar 13, 2016 0:22:48 GMT
theres only so much space in an 8mb map
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Post by Souliike on Mar 13, 2016 0:46:25 GMT
1 question that came up few minutes ago: Schneider Stats Req. 40k (int & agi) or do all stats count?
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Post by skweefe on Mar 13, 2016 1:12:47 GMT
its only base not green
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Post by HvsH on Mar 13, 2016 2:20:23 GMT
All ideas set, pretty much finished, New Skin: (main reason is because the dragon was massive model size)
Diablo, Lord of Terror Skill List: - Maiming Claw Jumps on whoever dares attack Diablo, decreasing target's movespeed and attack speed greatly Deals low damage - Demonbreath Releases a scorching breath, burning everything in its wake Multiple projects that do low damage each - Tremble Spontaneous eruptions in the ground Volcanic Eruption - moderate damage Fiery Blast - 2s stun, low damage Chaos Explosion - high damage - Deafening Terror Knockback nearby targets, geatly weakening their defense - Hellfire Pulls in nearby targets for multiple waves of hellfire Hits multiple times, can be deadly - Infernal Embers Calls forth waves of fire upon all targets Does moderate damage, after-burn damage is high [Passive] Demon Diablo's demonscales are a resilient form of defense but as a Demon, he also wields other abilities not to be reckoned with... Demonscales - Consumes Mana to dispel harmful effects off Diablo Fury - Consumes Mana to go into a rampage, greatly increasing his attack speed "My power ... consumes yours" - Consumes all mana, an unknown ability; no one has ever withstood this attack and lived New Demonbreath appearance (way better), projectile size "limitation" also fixed (increased) Diablo's 4 stages of terror: 75%+ HP: +50% Magic Defense -30% Evasion 50%+ HP: +50% Magic Defense -3000 Defense 25%+ HP: -50% Magic Defense Overwhelming Power - Diablo's demonic powers are fully unleashed 25%- HP: ?? Diablo will tolerate your playful fight no longer Stat System: STR - affects Diablo's spell damage AGI - current "stage" of Diablo INT - affects Diablo's ability to perform demonic skills (demonic skills are not affected by STR)
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Post by rustedhorse on Mar 13, 2016 13:32:24 GMT
More health regeneration?
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Post by HvsH on Mar 13, 2016 14:59:18 GMT
lol xD no, but the regeneration are the base skills (from korean version); the W skill is something im adding; youll eventually see that Wrath is worth it
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Post by HvsH on Mar 13, 2016 15:48:20 GMT
Teaser for stuff next week, because wont really have time till then to work on it again (Event) Fallen God, Solomon Solomon, a god fallen to corruption, can switch between states of Divinity and Corruption Skill List: [Divinity] - Solomon is blessed with the agile might of a divine god and the gift of divine armor - Eternal Blade (temporary buff) A holy blade blessed to smite evil, putting the target to an almost eternal sleep that later then leaves the target vulnerable to attack (defense decreased) - Flash Strike Leaves behind an image of himself while teleporting to a nearby enemy, striking them and binding them with light (silence) - Divine Retribution The gods slow all mortals and mark a target for Solomon to punish, but only if Solomon can catch you (devastation) - Heavenly Being Solomon moves with great swiftness that he seems to strike all nearby targets but only strikes one, the rest are images of light that stun nearby enemies - [Ultimate] Radiance A brightly glowing aura surrounds Solomon and after a delay, bursts out a bolt of light that eradicates everything it touches
[Corruption] - Solomon falls accursed to the strength of darkness and the aura of magical protection - Phantom Blade (temporary buff) Solomon's blade becomes so swift, that its motions cannot be seen; as will be your death - Illusive Strikes Space seems delusional; strike all nearby targets, swapping their locations - Darkness Overflow Releases the darkness in Solomon's soul, consuming nearby targets while unleashing Solomon's true potential - Deception Confuses the target with multiple copies of himself from another dimension - [Ultimate] - Ring of Death Create a true copy of Solomon for each target too far from Solomon, pushing them into the center
[Passive] Multistrike Each consecutive strike is faster than the last, giving the illusion of multiple strikes [Passive] Fallen God ?? [Passive] Sacred Curse ??
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Post by HvsH on Mar 15, 2016 2:18:27 GMT
I'm thinking about changing Wrath into something like this: www.twrpg.com/forums/viewtopic.php?f=23&t=1153&p=6154#p6154Numbers will scale differently ofc But basically this will be like a true berserker dps, no real tanking option like with Revenge because you lose so much HP with attacks; but will have very high HP regen and maybe a heal will likely include skills QWER + passive of health regen + passive of bonus 3/1/1 str/agi/int per hit + a different ult any ideas or anything is open as always; i do not want something thats super hard to make though xD
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Post by Souliike on Mar 15, 2016 11:14:31 GMT
Mhh it would suit the name Wrath
But! That stuff with the gigantic sword needs a heroskin with sword^^
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Post by HvsH on Mar 15, 2016 14:48:39 GMT
i think im going to be crushing your dreams then because that's not happening
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Post by Reuven on Mar 15, 2016 16:31:00 GMT
Damage reflect - The boss will "collect" the dmg dealt to him and will reflect it back every 5 seconds, It keeps adding up and its an aoe explosion that has unlimited range.
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Post by HvsH on Mar 18, 2016 23:19:25 GMT
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Post by HvsH on Apr 3, 2016 19:32:51 GMT
Wont spoil the event character, but it will be a cool hybrid of INT/AGI/STR You can play either accordingly - lets people custom build the way they want; maybe STR, INT best because high HP and survivability, maybe just STR AGI for DPS and survivability, or you want DPS and support, go AGI INT, or go pure STR or AGI or INT, or a mix of all 3
INT - mostly spell damage and heals AGI - very high damage (mostly melee) STR - some spell and melee damage (situational), but most important is that STR gives HP
defensive mode - great for support offensive mode - great for DPS
you can switch modes in mid-fight but there is a CD to prevent abuse (switching just to block op boss spell and then switching back)
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Post by xsouliike on Apr 3, 2016 21:36:55 GMT
god damn now i want to play the map already xDD waiting gets harder and harder
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